Patch 0.1.6 Character Color Customization


Hello Guildies! Just added a patch that allows for more character customization! Now when creating a new character you have the option to pick hair, eye and skin color. A standard list of skin color is included but if you want to make your guys purple then go wild. If you load the game with characters already created before this patch they will have their colors randomly generated. 

Other fixes/changes 

  • Made it so you can't equip a shield when wearing a bow
  • Added a boss 'countdown' icon. The boss countdown progresses through 10 waves until you encounter a boss then it resets.
  • Added double clicking to use an armor patch on selected character.
  • Buffed mug a bit.
  • Added attack sounds for all the enemies.
  • Fixed scroll wheel not working when the inventory was open and the mouse was over an item button.
  • Upgraded to Godot 4.6 which should Fix an issue with OBS showing the game as upside-down.
  • Fix issue with equipment comparison popups going off the screen.
  • Added tutorial explaining Pets and Manual mode.
  • Fix issue where a Group would go to the Grasslands zones after they finished crafting in Manual mode.
  • Fixed issue when looking at crafting items and if an equipment item was selected then a non-equipment item it would still show the Craft target item as being uncommon.
  • Fixed issue where the skills ui wouldn't update when a character job leveled up
  • Buffs should now come back if the game is closed and reopen

I'm planning on working on expanded mining and woodcutting next. Those lead into the Guild Housing / Expansion afterwards. I hoping to get all that before Steam Next Fest.

Stay tuned! Follow if you want!

Files

index.zip 109 MB
43 days ago

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